December 13, 2014

Windows 10: release date, price, news and features



Windows 10: release date, price, news and features
Windows 10 will focus on better multitasking and an improved desktop experience
Update: Microsoft's Technical Preview build, #9879, is the last release for 2014. Now, we play the waiting game until January 21, 2015. That 's the day when Redmond will let loose more details regarding Windows 10. Read more below!With Windows 8 and now Windows 8.1, Microsoft tried – not entirely successfully – to make tablets part of a continuum that goes from number-crunching workstations and high-end gaming rigs through all-in-one touchscreen media systems and thin-and light notebooks down to slender touch tablets.The general consensus is that it still has a long way to go to produce a unified OS. Recently, Microsoft publicly made the first steps to doing just that, with Windows 10. Skipping the Windows 9 name entirely, the Redmond, Wash. firm aims to step into the next generation of computing with the right foot forward.You will soon be able to download Microsoft's Windows 10 Technical Preview by venturing over to its Windows Insider Program website. You'll need a Microsoft account to get it, and it's worth bearing in mind that it's not the finished article so may be a bit rough around the edges.
  • Is the new OS any good? Read our hands on Windows 10 review
While there is little information regarding the Windows 10 Road Map currently available following the event and the Technical Preview, this is what we know so far regarding the stymied release of Windows 10:
  • The event on September 30 announced the release of the Technical Preview of Windows 10 for laptops and desktops, often referred to as WTP, DP (Developer Preview) or CTP (community technology previews). This is just over three years after Microsoft unveiled the first public beta build of Windows 8, known as Windows Developer Preview).
  • Microsoft released its Windows Insider Program on October 1st, designed to keep early adopters up to date with the latest preview builds of Windows 10.
  • Starting with Technical Preview for laptops and desktops, the preview build will extend to servers short after.
  • As of October 7, the preview build is available to Windows 7 users as well.
  • Consumer preview builds will not be available until early next year, according to Microsoft's Terry Myerson.
  • The Technical Preview will end sharply on April 15 of next year, which conveniently leaves right off at...
  • Microsoft's Build 2015 conference next April, at which the company will talk more about Universal Apps and likely issue a Windows 10 release date.
  • Finally, the company promises that Windows 10 will ship to consumers and enterprise "later in the year" in 2015, Myerson said.
  • We'll learn more about that on January 21, when Microsoft holds an event on its Redmond campus detailing even more about Windows 10, especially for consumers.
Cut to the chase
What is it? A complete update of Windows
When is it out? It will launch "later in the year" in 2015
What will it cost? We really have no idea. Microsoft will not comment on pricing yet.
  • Read all about Windows Phone 9 and Office 365 right here.

A million testers in and...

Microsoft announced on October 13 that over 1 million folks are currently testing out the Windows 10 Technical Preview. So far, the testers have been "a vocal bunch," according to Redmond's Joe Belfiore. As of this writing, we expect the numbers to be even larger at this point.
The Operating Systems lead shared that a cautious 36% of users installed the OS on virtual machine with the simply installing it right on top of their existing Windows PCs. Fortune favors the bold?
As of this writing, we're up to Build #9879. When Build #9860 was launched, Microsoft release additional demographic details, breaking down the percentages of systems used to test out the OS. Naturally, desktop users made up the lion's share of 41% of users, followed by laptops' 32% and 22% on virtual machine. (Only 2% of the install base were tablet users.)
But what might this mean? Either users are growing more comfortable with Windows 10 as an operating system already, or that the new OS is enjoying more buzz, therefore the surge of the casual early adopters installing on top of their existing OS.
Unfortunately, we still know nothing about exactly when the final version of Windows 10 will release, save for "later in the year" in 2015. Luckily, Microsoft teased plenty of details on what the next version of Windows will be like when it lands next year. Here are the highlights.

How much will it cost?

One thing Microsoft has been absolutely mum about regarding it's new baby is how much Windows 10 will cost. While the firm has yet to say anything concrete, we now know a bit more about how Microsoft is thinking – or rather, rethinking – how it will generate dollars from this go 'round.
"We've got to monetize it differently," Microsoft Chief Operating Officer Kevin Turner said at the Credit Suisse Technology Conference in early December, according to Wind8apps.com.
"And there are services involved," he continued. "There are additional opportunities for us to bring additional services to the product and do it in a creative way. And through the course of the summer and spring we'll be announcing what that business model looks like."

Cortana warping over to Windows 10?

That's right, Windows 10 will see the spread of Cortana, Microsoft's Siri and Google Now competitor, into all versions of the new OS, including desktops, laptops and tablets. WinBeta recently posted an overview of a leaked version of Cortana on Windows 10, voice and all.
But when will this arrive in the public Technical Preview? We'll just have to wait until January to find that out, now won't we.
Oh, and how could we forget that Windows 10 is slated to hit every current Lumia device? Imagine if Cortana were able to store your usage data across every Windows 10 device you own? Talk about continuity.

Microsoft playing to the pirates

It was found in Build #9860 that Microsoft introduced support for the MKV video container to Windows 10. This also just so happens to be one of the most popular ways to distribute pirated media online. (Of course, we're sure this wasn't the point.) While often referred to as a codec, MKV is actually merely a format that contains content rendered using other codecs, often H.264.
So, what does this mean for plucky new OS? MKV is just one of several file formats that will be supported by Windows 10 from day one. Others include FLAC and HEVC, so expect Windows 10 to be fully prepared for our 4K video and lossless audio future.

Phoning in features

In issuing the latest Technical Preview build, Microsoft released a fresh feature to Windows 10, but on that's not new to Windows Phone: notifications. Known as the Action Center on Windows Phone 8.1, Notifications on Windows 10 operate in much the same way.
Featured as a button on the task bar, Notifications collects alert data from plenty of sources. "You'll see notifications from the system and apps - from new emails and invites to IMs, Facebook posts and more - all in one place, so you don't miss a thing," Microsoft Director of Windows Program Management Gabe Aul wrote in a blog post.
Speaking of new features, Microsoft's Joe Belfiore teased new trackpad gestures that will soon come to Windows 10 during his TechEd Europe keynote in October 2014. Much similar to the gestures that Mac users are used to, the new OS will soon respond to three-finger swipes in three directions.
Swiping downward with three fingers will return you to the desktop from within any app, while an upward gesture will summon the new task view. Swiping with three fingers either to the left or right will switch between open apps. Users will also be able to resize snapped windows with a unique three-finger gesture.

Shooting for security

Running the world's most ubiquitous OS, Microsoft has always taken security quite seriously, often releasing patches daily to its various versions of Windows. Now, the company looks to take its security measures for Windows 10, with two-factor authentication (2FA) coming standard on enterprise versions of the OS.
Microsoft also intends to protect user identities by storing user access tokens in a secure container that runs on top of Hyper-V technology, isolated from the rest of the OS. Windows 10 will also offer a data loss prevention solution that will allow users to separate their corporate personae from their non-work ones.

... and for your data?

Less than a month out, and already Windows 10 has been pegged for collecting user data. While this is a beta preview, and as such should be collecting feedback data, claims from a number of news outlets point to more even more sensitive information.
The Technical Preview reportedly has the capability to track and log keystrokes, capture voice data and more. This may be cause for caution, but keep in mind that almost all, if not all, modern operating systems track and log some level of usage data. Though, it's almost always anonymized.
Windows 10 release date
One operating system designed with every device in mind

It's still all about unity

Windows 10 will be "one application platform" for all the devices that run Windows, according to Microsoft Windows head Terry Myerson, with one store to rule them all. (So to speak.)
While on stage at the event, Microsoft showed images of the new operating system running on everything from desktop PCs to smartphones. In fact, Myerson confirmed that Windows 10 will be the driving OS behind its smartphone platform as well.
Myerson was mum on the naming conventions (e.g. whether Windows 10 on phones would be known as Windows Phone 10, et. al). But what matters is this: Windows 10 will be behind every device that Microsoft has a hand in, save most likely for the Xbox One.
Windows 10 release date, news and features
You'll still be able to get things done with Windows 10

Yes, even the Internet of Things

Based on CEO Satya Nadella's recent comments during Gartner's Symposium ITxpo, Windows 10 is almost certainly being developed with the Internet of Things in mind.
"Windows 10 is a very important step for us." Nadella said on stage. "It's the first step in a new generation of Windows as opposed to just another release after Windows 8. General purpose computing is going to run on 200 plus billion sensors. We've architected Windows where it can run on everything."

Microsoft still cares about enterprise

In fact, the crux of the September 30th event was to speak to enterprise users and get it in front of them first. "Windows 10 is a very novel approach of separating corporate and personal data across all devices," Myerson said on stage. "Windows 10 is going to be our greatest enterprise platform, ever."
Microsoft didn't exactly please its enterprise audience with Windows 8.1 – adoption has been awfully slow. (And now will likely halt with this new version on the horizon.)
To that end, Microsoft's Windows Phone guru Joe Belfiore even noted that the company is "looking to find the balance, so that all the Windows 7 users get a familiar experience on the devices they already have."
Windows 10 release date, news and features
The new, true Start menu returns!

The Start menu: bigger, better, stronger

The return of the Start menu that Microsoft teased during its Build 2014 conference earlier this year was shown off in full force at its Sept. 30th event. Replete with a merging of the traditional Windows 7-style interface and Windows 8 Live Tiles, the new Start menu is designed to please both camps: touch and mouse users.
"They don't have to learn any new way to drive," Belfiore said, referring to Windows 7 business users. That said, customization will also be featured throughout, first with the ability to resizing the Start menu itself along with the Live Tiles within.
The Start menu features empowered search capabilities as well, able to crawl your entire machine, not to mention web results. (Through Bing and not Google, we'd imagine.)
Windows 10 release date, news and features
Snap windows (and desktops) in all sorts of new ways

Snap to it, will ya?

The traditional Windows 7 Snap View works in Windows 10's desktop mode with classic and universal apps, enhanced by a new "Snap Assist" interface. Snap Assist works in tandem with Task View, a new feature that allows users to create multiple desktop environments within a single instance of Windows 10.
You can now grab apps from different desktops and group them together using the Snap Assist UI, all of which is mouse or touch controlled. These features seem more designed for face-level multi-taskers, or people that rely more on visual computing. Of course, this comes in addition to enhanced keyboard shortcuts for power users.

Keeping in touch

Microsoft is keen on maintaining the ground it achieved in touch-based computing through Windows 8 while reintroducing the intuitive desktop interface of Windows 7. To that end, many of the new multitasking features will be optimized for touch devices as well, like Task View. But it doesn't stop there.
The Redmond firm teased a hybrid interface mode for 2-in-1 laptops and other hybrid devices. Containing elements of both the current Windows 8.1 Start screen and the desktop improvements, this new touch-focused start screen will switch based on the input used.
Think of a home screen that allows for both touch input, with large icons and response to gestures or swipes, and more traditional mouse or touchpad interaction, with smaller buttons and list-like interfaces. Belfiore called the approach "continuum" on stage, and the philosophy makes sense at least on paper.
Click on through for a detailed look at the rumors and leaks leading up to the recent Windows 10 announcement. On the third page, we projected what Windows 9 – err – Windows 10 would be like, or at least what we had hoped. Read on to see how much we got right.

August 02, 2014

Sony MDR-XB30EX

Sony MDR-XB30EX
sony.com

Sony MDR-XB30EX

AS LOW AS
$35

  • Style: In Ear
  • Category: Sport
  • Color(s): Red
  • MSRP: $49

Smart Rating
77
 
User Rating
4.5

Overview
Reviews

Edit
Sony MDR-XB30EX Headphones

TECHNICAL SPECIFICATIONS


Impedance
16
OHM
Sensitivity
105
DB
Frequency (high) 
24 kHz
Frequency (low) 
4 Hz
Operating PrincipleClosed System
Weight8 g
Cable Length1.2 m

GENERAL

Inputs 
3.5mm
6.35mm (1/4")
Additional FeaturesNoise Isolating
Compare Noise Isolating Headphones
WebsiteSony MDR-XB30EX(store.sony.com)

DESCRIPTIVE REVIEW

Price
The Sony MDR-XB30EX headphones cost $49, which is roughly the average for all Headphones.

Sound Quality
The Sony MDR-XB30EX have a sensitivity of 105 dB, which is 1 dB higher than the average for all Headphones. Additionally, the headphones have a 16 ohm impedance, which is slightly worse than the average for all Headphones.

Frequency
The Sony MDR-XB30EX headphones have a frequency range of 4 Hz to 24 kHz, which is the average for all Headphones.

Weight
The Sony MDR-XB30EX headphones weigh 8 g, which is significantly lighter than the average for all Headphones.

Cord Length
The Sony MDR-XB30EX headphones have a cable length of 1.2 m, which is the average for all In Ear Headphones.

June 30, 2014

Amazon Fire Phone release date, news and features

Amazon Fire Phone release date, news and features
Sorry this image isn't in 3D

It's here! Meet Amazon Fire, the etailer's very first smartphone. Anyone out there nail its name?
The Amazon phone is about what we expected on the spec front, but it's loaded with two features that Amazon claims help users "see and interact with the world through a whole new lens."
Those features are Dynamic Perspective and Firefly, which we breakdown further below, plus plenty of details on everything else the Amazon phone has to offer.
Perhaps the biggest takeaway from Amazon's phone event, besides the eye-catching 3D (which doesn't necessarily mean customer-catching), is the phone's heavy ties to buying. Amazon wants you to purchase things, and now it's come up with a way for you to do so from your pocket.
What are your thoughts on Fire? Is it everything you were hoping for and more? Or a let-down that can't hold a candle to the iPhone 5SGalaxy S5or other flagship devices? Is Amazon simply trying to sell you more stuff, or looking like it legitimately wants to succeed in the smartphone space?

Amazon Fire Phone price and release date

The Amazon phone will cost $199.99 (about £117, AU$213) for a 32GB version and $299.99 (about £176, AU$320) for 64GB. Off contract, Fire costs $649.99 (about £382, AU$691) and $749.99 (about £441, AU$798), respectively.
The Fire Phone will be an AT&T exclusive, and pre-orders start today. It ships on July 25 and should be available in stores then as well.
AT&T customers with a Next early upgrade package can get away with paying $32.50/month for 20 months on Next 12 or $27.09/month for 24 months on Next 18 for the lesser storage flavor. A 64GB will run $37.50/month for 20 months on Next 12, while a next 18 option costs $31.25 for 24 months.
As an added bonus, customers who buy the Fire phone will be treated to 12 months of Prime membership free, but the offer is only running for a limited time.

Amazon Fire Phone specs

The device features a 4.7-inch screen, a size ideal for one-handed use, said CEO Jeff Bezos. It ranks with 590 nits of brightness and other goodies like an ambient light sensor and Dynamic Image Contrast to make your screen images sing in various viewing situations. The resolution sits at 1280 x 720 with 315ppi.
Gorilla Glass 3 is slathered on the front and back, the buttons are made of aluminum and stainless steel details and a rubberized polyurethane grip make for a chic profile.
On the inside, the Fire Phone features a quad-core Qualcomm Snapdragon 800 2.2GHz processor, Adreno 330 graphics and 2GB of RAM. As expected, the Fire runs a forked version of Android, Fire OS 3.5.0.
Amazon Phone back
A juicy 13MP snapper on the back
As for cameras, we know it's fixed with a 13MP snapper on the rear, complete with OIS and a powerful f/2.0 lens. There's even a dedicated camera hardware key - press once to turn it on, twice to take a shot. Amazon is throwing in free unlimited photo storage on Amazon Cloud Drive to sweeten the deal.
The front camera - the normal one - is a 2.1MP-er. Both it and the rear camera can capture video in 1080p.
Dolby Digital Plus surround sound speakers crank out the Fire Phone's audio. The Fire phone features global LTE and connectivity on nine LTE bands, four GSM bands and five UMTS. It features 802.11ac support, Wi-Fi channel bonding, Bluetooth and NFC. Note this is regular Bluetooth and not the LE kind that makes for wearable connections.
We suspect the device is going to need a lot of juice to run its 3D features, and Amazon only managed to put a 2,400mAh battery in to fuel the Fire. The company said in release notes that the Fire has 285 hours of standby time, up to 22 hours of talk time, up to 65 hours of audio playback and up to 11 hours of video playback. But running Dynamic Perspective and extensive testing is needed to see if these numbers are attainable.
Finally, a nanoSIM is preinstalled and the phone has space for a microUSB 2.0 and 3.5mm headphone ports.

Amazon Fire Phone 3D features

The Amazon phone screen has an interface called Dynamic Perspective to adjust the a 3D image on the screen to match users' head position. Lockscreens and wallpapers have a 3D effect, though that's not all.
Bezos demonstrated on stage how the device could render a building on a map in 3D. The building - the Empire State, to be exact - looked like it was coming out of the Amazon phone's screen, and moved as the user moved.
Neatly, in maps, you can tilt the phone to see what's "tucked" information that lives on another layer, like Yelp ratings and reviews, and see under and around edges.
The fun doesn't stop there. Fire Phone also lets you one-handed tilt through a line-up of items you may be shopping for, like women's dresses, in the Amazon Shopping app. You can also auto-scroll through an article, a web browser or ebooks, and tilting in Amazon Music reveals song lyrics.
And Dynamic Perspective seems acutely tuned to games, making the images you see on screen pop out and forcing you to manoeuvre around them just by moving your head.
3D images
See the world in 3D … on your Fire Phone
Dynamic Perspective is good at recognizing what's a human head and what's not, and there will even be an SDK for the feature so app developers can 3D-ify their games and offerings.
Bezos explained onstage in Seattle that in the early days of the Fire Phone, Amazon went so far as to make its own headset to emulate 3D effects. That's not really practical for real-life, Amazon concluded, which is perhaps a little jibe at Google Glass.
To solve the 3D issue, Amazon did indeed stick four front-facing cameras on each corner of its phone. No matter what angle it's being held at, two cameras will always be facing the user, Bezos claimed. They are of the infrared variety - ultra-low power, Amazon swears - so they work in darkness.
The Dynamic Perspective system also relies on four infrared LEDs on the front to compliment the cameras.

More Amazon Fire phone features

The Amazon phone is full of little touches, like swipes, to make it easier to use. Bezos and Co. seem very keen to make the Fire Phone as user-friendly as possible, probably hoping to keep their customer satisfaction rankings cozy in their No. 1 slots.
Following in line with the Kindle tablets, the phone features a dedicated Mayday button to connect to customer support. It will work over Wi-Fi, 3G and 4G, and is free.
Because video is so tied to the Amazon experience, the company has included a number of video features with its first handset. IMDB's X-Ray is headed to the Fire Phone, and Second Screen lets uses Miracast video from their Fire phone to their Fire TV. ASAP, another Fire TV feature, is also making it to its phone-y cousin.
The Kindle Store, Audible, Kindle Newstand and the recently purchased Comixology are accessible on the phone.
Taking advantage of Amazon's digital content library, the Fire provides "instant access" to over 33 million songs, apps, games, movies, TV shows, books, audiobooks and magazines. Prime members will get unlimited streaming access to movies and TV episodes at no extra chard. The same sort of deal applies to Kindle Owners' Lending Library and Prime Musicmembers.
Apps
Amazon's app collection is ready for the picking
An enhanced carousel features "active widgets" that show you the last several messages, emails or alerts in your various communication and organization apps.
The info pops up right on the home screen and users can deal with it without ever wandering away. Third-party apps can come up with their own uses; USA Today flashed headlines that are relevant to a user while Zillow popped up property information based on location.
The Music app features a "three-panel design," with the left for navigation, the center for various controls and the right with lyrics.

Amazon Fire Phone Firefly

Amazon also unveiled something called Firefly. By pressing and holding a dedicated button, the Fire Phone can recognize printed phone numbers, email and web addresses, business cards and much more. Firefly even works at a distance, so you can capture a phone number on a sign from across the street, for example.
The idea is to be able to send an email, make a call, save a contact or go to a website without having to type it all into your phone.
Firefly
Firefly in action
It doesn't stop there though; Firefly can also recognize songs, TV episodes, art, magazines, movies, music, QR codes and bar codes. iHeart Radio and StubHub build their own apps with the Firefly SDK to make it easier for customers to start a new radio station or find concert tickets.
Users can pull up info on items like books or a painting, potentially making it a handy information tool.
By the numbers, Firefly recognizes 245,00 movies and TV episodes, 160 live TV channels and 35 million songs. It can supposedly ID 70 million items (over 100 million all told), such as books, DVDs, video games and CDs, and even work around issues like folds, glare and curves. Users can then read product details for these items, add them to their Wish List, and order them on Amazon.com.
Translation - it's easier to buy things with the Fire Phone.
Amazon is releasing an SDK for the feature, meaning third-party developers can take advantage of its item-recognition abilities in their apps, too. The SDK is available immediately.

Talk, touch, wave, buzz: meet the interfaces of the future

Talk, touch, wave, buzz: meet the interfaces of the future
Next gen interfaces will shape our future

We're long past keyboard and mouse being the default for computer control, but other than the touchscreen, "natural" user interfaces haven't really taken off.
Some of the wackier ideas we saw at CES this year - like brainwave wristbands - might never become mainstream.
But if the newly-released Leap Motion and the upcoming Kinect 2 give us a taste for alternative inputs, what other interface technology is on the horizon?

Wave your hands

Kinect isn't the only motion control system around. Oblong - a company based on technology created by the designer of the infamous Minority Report mid-air interface, John Underkoffer - has a (pricey) videoconferencing room system called Mezzanine that uses sensors mounted on the ceiling to let you drag documents around on the virtual whiteboard with a wand that also gives you a mouse button.
If you don't have the cash or the space for an installation like Mezzanine, you can use a Kinect, a PC, a projector and the Ubi software that turns any surface into an interactive touch screen - the price starts at $149, depending on how large a screen you want. Want to see your recipes on the kitchen counter or Angry Birds on your bedroom wall? Ubi does that.
Next gen interfaces
The Leap Motion controller is available to buy now
If you want something smaller than Kinect that lets you wave your hands at your PC or Mac, the long-awaited Leap Motion is shipping (and looking more like an Apple accessory than the angular Kinect).
Although it's supposed to be a lot more sensitive than Kinect, it's still somewhat variable in use. Scrolling through documents and web pages works well, doing something precise like selecting an icon can be tricky. Even though you can buy it, we're classing this as a work in progress.
With the right software, you could do much the same with Kinect - check out this video of Microsoft researcher Cem Keskin using his hands to paint in FreshPaint and zoom in Bing Maps.

One finger with Kinect 2

The wider field of view means more people can play at once: we saw it detect six people at the same time at the Build conference, all dancing away.Kinect 2, shipping with Xbox One, will be a lot more sensitive than the original Kinect; three times as sensitive in fact. Instead of a blur, it sees a pretty accurate 3D representation of whoever is standing in front of it. You can see lips moving when someone is talking or the wrinkles on their shirt.
And it can see further. During the demonstration we watched, the presenter had to walk off the stage to get out of range. The improved skeleton tracking picks up hand motions accurately. It can detect more of the joints in your hand, so it picks up finger and thumb movements too.
Microsoft says the voice recognition will be even better than the current Kinect. In our tests with the new fully voice enabled Sky app for Xbox, that's pretty reliable already.
With Kinect in the box, more developers will take advantage of it and it won't just be for games. If Xbox One is a success, Kinect 2 could be the next-generation interface is everyone's home. The combination of voice and gesture might show up at work too.

Multimode air traffic control

Chris Wild of design company Altran told us about a possible system they're experimenting with for air traffic controllers.
As flight paths get scheduled further in advance instead of today's ad hoc approach, sorting out routing problems without causing delays to other flights will get more difficult, so controllers need to work together closely.
In their setup, the supervisor who needs an overview of all the air space they're responsible for stands at a large screen that shows them all the planes and routes in 3D.
They use gestures to get more information about any planes they're worried about and wear a headset so they can speak to the system to allocate those aircraft to a specific controller - who might get the information on an iPad, drag the planes around on screen and send the new routes back to the big board.
Instead of just one interface, it's a multimodal system. You could gesture, talk or touch the screen for different tasks. You could even have different gestures for your left and right hands. And the technology isn't the real problem. The difficulty is in the execution, with issues such as working out how to take turns at talking, and prefecting the ergonomics right so users don't get backache.
Mixing your methods
Gartner analyst Angela McIntyre says that being able to mix different methods of control when they make sense is important to the success of new interfaces: "Being able to do one thing with your hands, another with your voice and a third with touch. Well, it's the way we normally interact with people and things in our life. You could be typing in a document and say the name of a song you want to hear and have it start playing in the background as you're working."
Wild suggests voice recognition systems could borrow a trick from the movie 2001 and use a camera to detect when you are talking to them; "When I want to talk to someone in a crowded room, I look at them. You could put images on the wall of the room that hide the camera and you hold your gaze on an image for a couple of seconds so the computer knows you're addressing it."
At CES this year we were impressed by the way Tobii's gaze tracking system uses what you're looking at on screen to scroll the right window or zoom the right part of the map, so maybe the combination of vision and sound is what we need.

Feel the feedback

Next gen interfaces
Satisfying control systems need to give feedback to users
But in the real world, points out Chris Ullrich of Immersion (the company which designs the haptic feedback used in most phones), "There's a deep seated human desire to get some kind of physical component to interactions. If you take that away you lose your confidence in how things work. It's not conscious but it makes things feel unsatisfactory. As you increase the physical reality of an experience you increase the pleasure and satisfaction you get from it."
So painting on a tablet screen is fun but it would feel more realistic if the paint that hadn't dried yet still felt 'wet' on screen. The same haptic feedback that buzzes when you type on your phone (or makes you feel that a marble rolling across the screen has fallen down a hole in a game) could do that.
In the longer term, an array of ultrasonic projectors or even a focused pulse of air against your hand could give you that feedback when you're making gestures without a touchscreen. More practical is giving people something to wear around their wrist. It might even be the smartwatch or a fitness tracking device you're already wearing.
The Fitbit Flex uses haptics to tell you when you've taken the number of steps to reach your daily goal. Why couldn't it also give you some feedback when your hand is in the right place to grab an icon in a gesture display? In three to five years, Ullrich thinks it will.

Make everything a button

Haptic startup Redux Labs is taking a different approach using a combination of transducers that turn screens into speakers and transducers (piezoelectric or electromagnetic, depending on the size of device) that propagate microscopic "bending waves" to deliver the sensation in exactly the right place - so it feels like it's under your finger.
They will be able to make a touch button on a phone or a microwave or a car dashboard feel like a physical button you're pressing or let you feel a scrollbar or scroll wheel you're dragging your finger over. Or you could get a sensation when you slide your finger over a key so you can get your hand in the right place, but not type anything until you press down firmly - like a real button.
Next gen interfaces
Oblong is experiementing with a whole office setup
It doesn't have to be built into a screen either; you could get this kind of sensation on a wooden or metal surface, through the fabric of your car seat or even on a cardboard sign, as well as on glass or plastic. And it doesn't have to be in the same place each time, so you can rotate a tablet and still have a "physical" home or Start button in the right place.
Doing away with physical buttons that move saves money (cutting the round hole in the glass of the iPad is expensive) and it saves a tiny bit of space (you could use that to put a bigger battery in or make the device smaller).
It also means there are fewer parts to fail or break and fewer ways for water to get inside if you drop your gadget. James Lewis of Redux thinks we might see the first products incorporating this technology in as little as a year's time.

Just use your phone

Angela McIntyre thinks that several of these extra technologies will come to devices you already use. Your TV remote control might get accelerometers so you can gesture to change the channel as well as pressing a button to turn the volume down.
Hillcrest designed a remote control that looked like a giant bracelet called the Loop. It didn't take off when it was introduced a few years ago but the company is in talks with several TV makers about adding it to high-end models. Samsung is including a remote with a trackpad for controlling its interface with some TVs this Christmas.
Next gen interfaces
Samsung's trackpad remote shows how different interfaces are extending to all kinds of products
She's seen a lot of unusual ideas – from heads up displays in cars and screens that show one thing to the driver and a different image to the passenger sitting next to them, to shirts and gloves that give you the physical sensation of what's going on in the game you're playing to using galvanic skin response to turn different places on your arm into different buttons and controls. (Microsoft Research had a version of that but you had to wear a Kinect on your shoulder to make it work.)
Some washing machine manufacturers are looking at using voice control to simplify complex features, but McIntyre thinks it makes more sense to use the smarts in something you already have. "Why not us your smartphone as a controller?" It has touch, it has voice recognition, it has an accelerometer.
"It is easier for that device to figure out what you're doing. You're close to is so it's not like having the thermostat on the other side of the room trying to figure out what is a gesture and what is you playing with your kids. For at least the next five years, I think the most convenient device people want to use as their controller will be the smartphone."
In other words, the new interfaces are already here. They're just waiting for us to start using them.